Eat. Grow. Don't get eaten.
Online play is off until Firebase is configured (see src/firebase-config.js). Bots are always ready.
a KOGAMES game · v0.1 · Privacy
Deep Bite is a browser game in the spirit of slither.io and agar.io, moved underwater. You start as a tiny fish in a big shared ocean with other players. Everything smaller than you is food; everything bigger than you is a reason to turn around. Eat, grow, climb the leaderboard, and try not to end up as somebody else's snack.
There is nothing to install and no account to make. Pick a fish, type a name (or keep the random one), and press Play. It works on desktop and on phones.
Yes. The game is free to play in your browser. It may show ads between rounds, and you can optionally watch an ad to continue after being eaten.
No. There is no sign-up and no password. Your fish and name are saved on this device only.
Yes — "Play Online" puts you in a shared ocean with other players in real time. If a room is quiet, computer-controlled fish keep it lively until more people join. "Play vs Bots" is an offline mode that runs entirely on your device.
Yes. Open the same address in your phone's browser. Steer with the on-screen joystick (left thumb) and hold BOOST (right thumb) to dash. Landscape works best.
You need to be at least 25% heavier. Compare the mass numbers under each fish, not the drawn size — fish grow slower than their mass, so a fish that looks only a little smaller may be nearly your weight.
Part of your mass goes to the fish that ate you and the rest scatters as pellets. You see your stats and can swim again immediately, or watch an ad to come back nearby with half your mass.
KOGAMES, a small independent game studio from Korea that also makes mobile games on Google Play. Deep Bite is our first browser game.
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